Can I Run It?
Check if your PC can run the game you want
Your Specs
Select a game and your specs to see results
Check if your PC can run the game you want
Select a game and your specs to see results
Our free system requirements checker makes it easy to see if your PC can run any game out there. Just enter your CPU, GPU, and RAM, pick a game from our huge database—over 70,000 titles—and right away, you'll know if your computer's up for it. The tool looks at your actual hardware's benchmark scores, not just the model names, and checks them against what's needed for smooth gameplay.
What sets PC Game Check apart? We use real benchmark data, not just a list of parts. That means we can tell you, with surprising accuracy, how your specific setup will handle a game—even if you're using older or less common components.
Minimum requirements are basically the lowest specs you need to launch and play the game. If you just meet these, expect to play at 720p or maybe 1080p, with low graphics and around 30 FPS. The game runs, sure, but you'll probably notice frame drops when things get hectic.
Recommended requirements are what the developers want you to have for the best experience. Hit or beat these, and you're usually looking at 1080p or 1440p, high or ultra settings, and 60+ FPS. This is how the game is meant to look and feel.
This is your most important part for gaming. The GPU does all the visual heavy lifting. Better GPU, better graphics, higher resolutions, smoother frame rates.
The CPU deals with all the game logic, physics, AI, and keeps feeding data to your GPU. If your CPU isn't strong enough, it can slow down even a great graphics card—especially in games that rely on heavy calculations, like strategy or sim games.
RAM is where the game keeps stuff it needs right now. Most new games want 16GB for smooth play. Too little RAM means stutters and long load times.
Most checkers just look for the same model names on your parts and in the game's requirements—problem is, that misses all the differences between generations and brands. A three-year-old GPU could actually beat a new one from a lower tier, but you'd never know by just matching names.
PC Game Check does it differently. We give every CPU and GPU in our system a normalized benchmark score from 0 to 100, based on real gaming performance from places like 3DMark, Tom's Hardware, and TechPowerUp. When you run a check, we match your hardware's score against what the game asks for. So if you have an NVIDIA RTX 4060 but the game lists a GTX 1080, our tool knows your card is stronger, even if the names aren't similar at all. We also handle AMD vs NVIDIA vs Intel comparisons without breaking a sweat. This approach gives us 90-95% accuracy for almost every hardware combo.
Resolution is a big deal for performance. It's just how many pixels your GPU has to render. 720p is about 900,000 pixels. 1080p is 2 million. 1440p jumps to 3.7 million, and 4K is a whopping 8.3 million per frame. Every step up demands a lot more from your GPU to keep the same frame rate.
It's not a perfect curve, but there's a clear pattern: going from 1080p to 1440p usually drops your FPS by around 25-35%. Move up to 4K, and your frame rate can get cut in half compared to 1440p. That's because higher resolutions push your GPU way harder—it's got to handle all those extra pixels. Meanwhile, your CPU doesn't care much about resolution; it's busy with the game's brain work—logic, physics, AI. So, if your GPU's struggling, dropping the resolution is the fastest way to get smoother play. But at lower resolutions, your CPU might become the weak link instead.
Lately, upscaling and frame generation tech have completely changed what it actually means to "run" a game. Take NVIDIA's DLSS (Deep Learning Super Sampling), for example—it uses AI and those dedicated Tensor Cores to turn a lower-res image into something that looks almost as sharp as native 4K. The newest DLSS 4 with Multi Frame Generation? It can basically triple your frame rate and still keep visuals looking nearly identical to the real thing. Every RTX card supports DLSS, but if you want Multi Frame Generation, you'll need an RTX 50-series card.
AMD's FSR (FidelityFX Super Resolution) does something similar, but it runs on way more hardware—even NVIDIA cards and some integrated graphics chips. The latest, FSR 4, really stepped up its game, using machine learning to get a lot closer to what DLSS offers. Intel's in the mix now, too, with XeSS (Xe Super Sampling). That's built into Arc GPUs, but it also works on plenty of other cards. Then there's actual frame generation—DLSS 4 MFG and AMD's AFMF 2 can create completely new frames between the real ones, so everything looks much smoother. The bottom line: with this stuff, a mid-range GPU running DLSS or FSR can pull off graphics you used to need a way more expensive card for.
Let's clear up some common myths about system requirements. These ideas stick around and honestly, they trip people up—sometimes folks skip great games or buy hardware they don't even need.
"I need the exact GPU listed in the requirements." That's just not true. Those lists are just reference points. Any card with similar or better performance will work fine. If a game says you need a GTX 1060, an AMD RX 580 or GTX 1070 (or newer mid-range cards) all get the job done. Our benchmarks figure this out automatically.
"Minimum requirements mean the game is unplayable." Not really. You won't get the smoothest or prettiest experience, but it works. Usually, you can expect 30 FPS at 720p or 1080p on low settings. For a lot of single-player or story-driven games, that's totally playable.
"More RAM is always better for gaming." RAM doesn't scale in a straight line. If a game needs 8 GB and that's what you have, bumping up to 16 GB helps—mainly because it leaves room for Windows and background stuff. But going from 16 GB to 32 GB? You won't see a difference in most games, unless you're modding like crazy (think Minecraft with a ton of mods or Cities: Skylines). Once you've got enough, it's smarter to spend your money on a better GPU or CPU.
"My old CPU will bottleneck everything." People overstate this. Plenty of five- or six-year-old CPUs can still hit 60 FPS, especially at higher resolutions where the GPU does most of the work. CPU bottlenecks usually show up in games chasing super high frame rates (144+ FPS), or in CPU-heavy genres like real-time strategy or huge simulation games.
If you find out your PC doesn't meet a game's requirements, don't give up yet. There are a bunch of tricks that can help.
Lower your resolution. Dropping from 1080p to 720p can almost double your frame rate. A lot of games now have a resolution scaling slider, too, which renders gameplay at a lower resolution but keeps the user interface sharp. This usually looks better than just changing your desktop resolution.
Reduce graphics settings strategically. Not every setting hits performance the same way. Shadows, volumetric effects, ambient occlusion, and draw distance are usually the big resource hogs. Turn those down to Low, but you can often leave textures on Medium or even High (as long as you've got enough VRAM) and still get a good-looking game that runs much faster.
Enable DLSS, FSR, or XeSS. If your game supports any of these, turn them on in Performance or Balanced mode. You'll often see your frame rate jump by 40-80% and the visuals still look good. This is almost always the most effective single change you can make.
Close background applications. Stuff like web browsers with a ton of tabs, streaming apps, Discord overlays, or even RGB control software can chew up CPU and RAM. Shut down anything you don't need before gaming. If you're on Windows, open Task Manager and see what's hogging your resources. Freeing up your system can make a real difference.
Update your GPU drivers. Keep your GPU drivers up to date. NVIDIA and AMD regularly push out "Game Ready" and "Game Optimized" drivers that can boost performance by anywhere from 5% to 15% in certain games. The easiest way is through GeForce Experience, AMD Software, or just grabbing the latest drivers directly from the manufacturer's site.
Our data and recommendations are based on information from these trusted sources:
Benchmark scores are normalized to a 0-100 scale based on real-world gaming performance data. Last updated February 2026.