Sphere - Flying Cities

Sphere - Flying Cities

By Luigi R. Updated: February 2026

To run Sphere - Flying Cities (2022) on PC you need at least a 3.2 GHz Dual Core Processor processor and a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM, with 4GB of RAM and 3GB of free storage. For higher settings and frame rates, the recommended specs are a 3.2 GHz Quad Core Processor and a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM with 8GB of RAM. Check your exact PC against Sphere - Flying Cities with our free Can I Run It tool, estimate your frame rate with the FPS Estimator, or see the best GPU for Sphere - Flying Cities.

System Requirements

Minimum
  • CPU: 3.2 GHz Dual Core Processor
  • GPU: GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM
  • RAM: 4
  • Storage: 3
Recommended
  • CPU: 3.2 GHz Quad Core Processor
  • GPU: GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM
  • RAM: 8
  • Storage: 3

Sphere - Flying Cities — Frequently Asked Questions

What are the minimum requirements for Sphere - Flying Cities?
Sphere - Flying Cities needs at least a 3.2 GHz Dual Core Processor CPU and a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM graphics card, 4GB of RAM and 3GB of storage.

What are the recommended specs for Sphere - Flying Cities?
For a smooth experience, Sphere - Flying Cities recommends a 3.2 GHz Quad Core Processor and a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM with 8GB of RAM.

How much RAM does Sphere - Flying Cities need?
Sphere - Flying Cities requires 4GB of RAM as a minimum, with 8GB recommended.

What GPU do you need to run Sphere - Flying Cities?
The minimum graphics card for Sphere - Flying Cities is a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM, while a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM is recommended for higher settings. Check any GPU against this game with our Can I Run It tool.