Sphere - Flying Cities

Sphere - Flying Cities

By Luigi R. Updated: August 2026

To run Sphere - Flying Cities (2022) on PC you need at least a 3.2 GHz Dual Core Processor processor and a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM, with 4GB of RAM and 3GB of free storage. For higher settings and frame rates, the recommended specs are a 3.2 GHz Quad Core Processor and a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM with 8GB of RAM. Check your exact PC against Sphere - Flying Cities with our free Can I Run It tool, estimate your frame rate with the FPS Estimator, or see the best GPU for Sphere - Flying Cities.

System Requirements

Minimum
  • CPU: 3.2 GHz Dual Core Processor
  • GPU: GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM
  • RAM: 4
  • Storage: 3
Recommended
  • CPU: 3.2 GHz Quad Core Processor
  • GPU: GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM
  • RAM: 8
  • Storage: 3

Building a PC to play Sphere - Flying Cities at its best

Meeting the Sphere - Flying Cities minimum requirements (a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM) is enough to launch the game, but it won't give you high frame rates at 1440p or 4K. The recommended GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM is a solid target, and stepping up to a GeForce RTX 5070 Ti, RTX 5080 or Radeon RX 9070 XT gives you the headroom for ultra settings, ray tracing and high-refresh play. On mid-range cards, DLSS 4 and FSR frame generation can lift Sphere - Flying Cities's frame rate substantially, while a flagship RTX 5090 drives 4K at maximum settings.

The processor matters just as much: pairing your graphics card with a Ryzen 7 9800X3D or an Intel Core Ultra, at least 8GB (ideally 32GB) of DDR5 RAM and a fast Gen5 NVMe SSD removes the stutter and long load times that can hold Sphere - Flying Cities back. For modern textures at 4K, aim for a GPU with 12–16GB of VRAM so you never run short.

The same premium components also decide whether your rig is VR ready: if you game in virtual reality on a Meta Quest 3, Valve Index or PlayStation VR2, a strong GPU and CPU are what hold a steady 90 FPS. Check your exact setup against Sphere - Flying Cities with the free Can I Run It tool, or see the best GPU for Sphere - Flying Cities.

Sphere - Flying Cities — Frequently Asked Questions

What are the minimum requirements for Sphere - Flying Cities?
Sphere - Flying Cities needs at least a 3.2 GHz Dual Core Processor CPU and a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM graphics card, 4GB of RAM and 3GB of storage.

What are the recommended specs for Sphere - Flying Cities?
For a smooth experience, Sphere - Flying Cities recommends a 3.2 GHz Quad Core Processor and a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM with 8GB of RAM.

How much RAM does Sphere - Flying Cities need?
Sphere - Flying Cities requires 4GB of RAM as a minimum, with 8GB recommended.

What GPU do you need to run Sphere - Flying Cities?
The minimum graphics card for Sphere - Flying Cities is a GeForce GTX 660, Radeon R7 370 (or equivalent), 2 GB video RAM, while a GeForce 970, Radeon RX 580 (or equivalent), 4GB video RAM is recommended for higher settings. Check any GPU against this game with our Can I Run It tool.