The Last Tinker™: City of Colors
To run The Last Tinker™: City of Colors (2014) on PC you need at least a Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz processor and a SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater, with 2GB of RAM and 2GB of free storage. For higher settings and frame rates, the recommended specs are a Quad-Core Processor and a SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater with 4GB of RAM. Check your exact PC against The Last Tinker™: City of Colors with our free Can I Run It tool, estimate your frame rate with the FPS Estimator, or see the best GPU for The Last Tinker™: City of Colors.
System Requirements
Minimum
- CPU: Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz
- GPU: SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater
- RAM: 2
- Storage: 2
Recommended
- CPU: Quad-Core Processor
- GPU: SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater
- RAM: 4
- Storage: 2
Building a PC to play The Last Tinker™: City of Colors at its best
Meeting the The Last Tinker™: City of Colors minimum requirements (a SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater) is enough to launch the game, but it won't give you high frame rates at 1440p or 4K. The recommended SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater is a solid target, and stepping up to a GeForce RTX 5070 Ti, RTX 5080 or Radeon RX 9070 XT gives you the headroom for ultra settings, ray tracing and high-refresh play. On mid-range cards, DLSS 4 and FSR frame generation can lift The Last Tinker™: City of Colors's frame rate substantially, while a flagship RTX 5090 drives 4K at maximum settings.
The processor matters just as much: pairing your graphics card with a Ryzen 7 9800X3D or an Intel Core Ultra, at least 4GB (ideally 32GB) of DDR5 RAM and a fast Gen5 NVMe SSD removes the stutter and long load times that can hold The Last Tinker™: City of Colors back. For modern textures at 4K, aim for a GPU with 12–16GB of VRAM so you never run short.
The same premium components also decide whether your rig is VR ready: if you game in virtual reality on a Meta Quest 3, Valve Index or PlayStation VR2, a strong GPU and CPU are what hold a steady 90 FPS. Check your exact setup against The Last Tinker™: City of Colors with the free Can I Run It tool, or see the best GPU for The Last Tinker™: City of Colors.
The Last Tinker™: City of Colors — Frequently Asked Questions
What are the minimum requirements for The Last Tinker™: City of Colors?
The Last Tinker™: City of Colors needs at least a Intel Dual-Core 2.6 GHz / AMD Dual-Core Athlon 3.0 GHz CPU and a SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater graphics card, 2GB of RAM and 2GB of storage.
What are the recommended specs for The Last Tinker™: City of Colors?
For a smooth experience, The Last Tinker™: City of Colors recommends a Quad-Core Processor and a SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater with 4GB of RAM.
How much RAM does The Last Tinker™: City of Colors need?
The Last Tinker™: City of Colors requires 2GB of RAM as a minimum, with 4GB recommended.
What GPU do you need to run The Last Tinker™: City of Colors?
The minimum graphics card for The Last Tinker™: City of Colors is a SM 3.0 with 512MB VRAM; NVIDIA GeForce 8500 GT / AMD Radeon HD 4650 or greater, while a SM 3.0 with 1GB VRAM; NVIDIA GeForce GTX 280 / AMD Radeon HD 4830 or greater is recommended for higher settings. Check any GPU against this game with our Can I Run It tool.





