Best GPU for We Were Here (2026)

To run We Were Here well, aim for a graphics card at or above its recommended GPU. Below are our picks by resolution, chosen from real benchmark data — a budget option for smooth 1080p, a value pick for 1440p, and a high-end card for 4K.

Recommended graphics cards by resolution

ResolutionOur pickPrice
1080p High Intel Arc B580
Best budget pick · 12GB · ~$249.00
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1440p High AMD Radeon RX 9070
Best value pick · 16GB · ~$499.00
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1440p Ultra / 4K with upscaling NVIDIA GeForce RTX 5090
Best high-end pick · 32GB · ~$1999.00
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These picks target a smooth experience at each resolution. For native 4K at max settings — especially with ray tracing or path tracing — aim higher than the high-end pick and use DLSS/FSR upscaling, which can effectively move a card up a tier.

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We Were Here system requirements

ComponentMinimumRecommended
GPUNvidia GTX 1060 6GB or equivalent, integrated graphics not supportedNvidia GTX 1660TI or equivalent, integrated graphics not supported
CPUIntel Core i5 4000 series or equivalentIntel Core i5-4460
RAM8 GB8 GB

Want to confirm a specific card? Test it against We Were Here with our free Can I Run It tool, estimate frames with the FPS Estimator, or compare cards on the GPU tier list.

Frequently Asked Questions

What GPU do I need for We Were Here?
For smooth 1080p, a Intel Arc B580-class card meets the recommended bar. For 1440p, step up to around a AMD Radeon RX 9070. For 4K, a NVIDIA GeForce RTX 5090 or better gives the most headroom. You can verify any card with our free Can I Run It checker.

Can I run We Were Here on a cheaper GPU?
Often yes, at lower settings or with upscaling (DLSS/FSR). Anything at or above the game's minimum GPU will launch it; the picks above target a smooth, recommended-level experience.

Do I need a new CPU too?
For most games the GPU matters most, but a badly paired CPU can bottleneck a strong card. Check the balance with our bottleneck calculator before buying.